SetLineMode
void SetLineMode(cap_mode lineCap,
virtual void SetLineMode(cap_mode capMode, join_mode joinMode, float miterLimit) {}
virtual void SetLineMode(cap_mode capMode, join_mode joinMode, float miterLimit) { }
virtual void SetLineMode(cap_mode capMode, join_mode joinMode, float miterLimit);
virtual void SetLineMode(cap_mode capMode, join_mode joinMode, float miterLimit);
view->SetLineMode(B_ROUND_CAP, B_ROUND_JOIN);
view->SetLineMode(B_ROUND_CAP, B_ROUND_JOIN);
view->SetLineMode(B_BUTT_CAP, B_ROUND_JOIN);
view->SetLineMode(B_ROUND_CAP, B_ROUND_JOIN);
SetLineMode(B_ROUND_CAP, B_ROUND_JOIN);
view->SetLineMode(B_ROUND_CAP, B_ROUND_JOIN);
offscreen->SetLineMode(capMode, joinMode, miterLimit);
view->SetLineMode(B_ROUND_CAP, B_ROUND_JOIN);
callbacks.SetLineMode((cap_mode)*capMode,
virtual void SetLineMode(cap_mode capMode, join_mode joinMode, float miterLimit);
SetLineMode((cap_mode)lineCap, (join_mode)lineJoin, lineMiter);
static void _SetLineMode(void *p, cap_mode capMode, join_mode joinMode, float miterLimit) { return ((PictureIterator *) p)->SetLineMode(capMode, joinMode, miterLimit); }
SetLineMode(B_BUTT_CAP, B_MITER_JOIN);
SetLineMode(B_ROUND_CAP, B_MITER_JOIN);
virtual void SetLineMode(cap_mode capMode, join_mode joinMode, float miterLimit);
virtual void SetLineMode(cap_mode capMode, join_mode joinMode, float miterLimit);
view.SetLineMode(capMode, joinMode, miterLimit);
view->SetLineMode((cap_mode)data, view->LineJoinMode(), view->LineMiterLimit());
view->SetLineMode(view->LineCapMode(), (join_mode)data, view->LineMiterLimit());
view->SetLineMode((cap_mode)data, view->LineJoinMode(), view->LineMiterLimit());
view->SetLineMode(view->LineCapMode(), (join_mode)data, view->LineMiterLimit());
view->SetLineMode(B_BUTT_CAP, B_BEVEL_JOIN);
view->SetLineMode(B_BUTT_CAP, B_BEVEL_JOIN);
SetLineMode(state->fLineCap, state->fLineJoin, state->fLineMiterLimit);
SetLineMode(fState.fLineCap, LineJoinMode(), LineMiterLimit());
SetLineMode(LineCapMode(), fState.fLineJoin, LineMiterLimit());
SetLineMode(LineCapMode(), LineJoinMode(), fState.fLineMiterLimit);
fOffscreenView->SetLineMode(B_BUTT_CAP, B_ROUND_JOIN);