SetKey
fKeymap->SetKey(fDropTarget->code, fModifiers, fDeadKey,
fKeymap->SetKey(key->code, fDragModifiers, fDeadKey,
fKeymap->SetKey(fDropTarget->code, fModifiers, fDeadKey,
fKeymap->SetKey(fDropTarget->code, fModifiers, fDeadKey,
fKeymap->SetKey(keyCode, fDragModifiers, fDeadKey,
void SetKey(uint32 keyCode, uint32 modifiers,
fCurrentMap.SetKey(keyCode, modifiers(), 0, "", 0);