Symbol: SetGain
headers/os/game/GameSound.h
31
status_t SetGain(float gain, bigtime_t duration = 0);
src/add-ons/kernel/drivers/audio/echo/generic/CEchoGalsVmixer.cpp
85
m_PipeOutCtrl.SetGain( wPipe, wBusOut, ECHOGAIN_UPDATE, FALSE);
src/add-ons/kernel/drivers/audio/echo/generic/CEchoGalsVmixer.cpp
88
m_PipeOutCtrl.SetGain( 0, wBusOut, ECHOGAIN_UPDATE, TRUE);
src/add-ons/kernel/drivers/audio/echo/generic/CEchoGals_mixer.cpp
1249
Status = m_BusOutLineLevels[wBus].SetGain(iLevel);
src/add-ons/kernel/drivers/audio/echo/generic/CEchoGals_mixer.cpp
1261
Status = m_BusInLineLevels[wBus].SetGain(iLevel);
src/add-ons/kernel/drivers/audio/echo/generic/CEchoGals_mixer.cpp
1274
Status = m_PipeOutCtrl.SetGain( wPipe,
src/add-ons/kernel/drivers/audio/echo/generic/CEchoGals_mixer.cpp
1561
m_MonitorCtrl.SetGain(wBusIn,wBusOut,iGain);
src/add-ons/kernel/drivers/audio/echo/generic/CEchoGals_mixer.cpp
1930
m_MonitorCtrl.SetGain(i,j,ECHOGAIN_UPDATE,FALSE);
src/add-ons/kernel/drivers/audio/echo/generic/CEchoGals_mixer.cpp
1938
m_PipeOutCtrl.SetGain(wPipe,wBus,ECHOGAIN_UPDATE,FALSE);
src/add-ons/kernel/drivers/audio/echo/generic/CEchoGals_mixer.cpp
1944
m_BusOutLineLevels[ i ].SetGain(ECHOGAIN_UPDATE,FALSE);
src/add-ons/kernel/drivers/audio/echo/generic/CEchoGals_mixer.cpp
1949
m_BusInLineLevels[ i ].SetGain( ECHOGAIN_UPDATE );
src/add-ons/kernel/drivers/audio/echo/generic/CEchoGals_mixer.cpp
1957
m_BusOutLineLevels[0].SetGain(ECHOGAIN_UPDATE,TRUE);
src/add-ons/kernel/drivers/audio/echo/generic/CEchoGals_mixer.cpp
1958
m_PipeOutCtrl.SetGain(0,0,ECHOGAIN_UPDATE,TRUE);
src/add-ons/kernel/drivers/audio/echo/generic/CEchoGals_mixer.cpp
2009
m_MonitorCtrl.SetGain(wBusIn,wBusOut,ECHOGAIN_UPDATE,FALSE);
src/add-ons/kernel/drivers/audio/echo/generic/CEchoGals_mixer.cpp
2038
m_PipeOutCtrl.SetGain(wBusOut,wBusOut,ECHOGAIN_UPDATE,FALSE);
src/add-ons/kernel/drivers/audio/echo/generic/CEchoGals_mixer.cpp
2040
m_PipeOutCtrl.SetGain(wBusOut,wBusOut,ECHOGAIN_UPDATE,TRUE);
src/add-ons/kernel/drivers/audio/echo/generic/CLineLevel.cpp
106
return SetGain(ECHOGAIN_UPDATE);
src/add-ons/kernel/drivers/audio/echo/generic/CLineLevel.h
125
virtual ECHOSTATUS SetGain
src/add-ons/kernel/drivers/audio/echo/generic/CLineLevel.h
165
virtual ECHOSTATUS SetGain
src/add-ons/kernel/drivers/audio/echo/generic/CLineLevel.h
88
virtual ECHOSTATUS SetGain(
src/add-ons/kernel/drivers/audio/echo/generic/CMonitorCtrl.cpp
164
SetGain(wBusIn,wBusOut,ECHOGAIN_UPDATE,FALSE);
src/add-ons/kernel/drivers/audio/echo/generic/CMonitorCtrl.cpp
412
return SetGain(wBusIn,wBusOut,ECHOGAIN_UPDATE,fImmediate);
src/add-ons/kernel/drivers/audio/echo/generic/CMonitorCtrl.cpp
485
return SetGain(wBusIn,wBusOut,ECHOGAIN_UPDATE);
src/add-ons/kernel/drivers/audio/echo/generic/CMonitorCtrl.h
72
ECHOSTATUS SetGain
src/add-ons/kernel/drivers/audio/echo/generic/CPipeOutCtrl.cpp
162
SetGain(wPipe,wStereoBus << 1,ECHOGAIN_UPDATE,FALSE);
src/add-ons/kernel/drivers/audio/echo/generic/CPipeOutCtrl.cpp
171
SetGain(0,0,ECHOGAIN_UPDATE,TRUE);
src/add-ons/kernel/drivers/audio/echo/generic/CPipeOutCtrl.cpp
480
return SetGain(wPipeOut,wBusOut,ECHOGAIN_UPDATE,fImmediate);
src/add-ons/kernel/drivers/audio/echo/generic/CPipeOutCtrl.cpp
557
return SetGain(wPipeOut,wBusOut,ECHOGAIN_UPDATE);
src/add-ons/kernel/drivers/audio/echo/generic/CPipeOutCtrl.h
72
ECHOSTATUS SetGain
src/kits/game/GameSoundBuffer.cpp
228
error = SetGain(attributes[i].value, attributes[i].duration);
src/kits/game/GameSoundBuffer.h
51
status_t SetGain(float gain, bigtime_t duration);
src/kits/media/legacy/OldAudioModule.h
35
virtual void SetGain(float);
src/tests/kits/game/simple_game_sound_test/SimpleSoundTest.cpp
190
fSound->SetGain(fGain->Position(), ramp);
src/tests/kits/media/playsound/playsound.cpp
117
err = snd.SetGain(gain / 100.0);