SetFontFamily
virtual void SetFontFamily(const char* familyName, size_t length) {}
virtual void SetFontFamily(char *family) { }
virtual void SetFontFamily(char *family);
virtual void SetFontFamily(char *family);
callbacks.SetFontFamily(family, *length);
virtual void SetFontFamily(const char* familyName, size_t length);
static void _SetFontFamily(void *p, char *family) { return ((PictureIterator *) p)->SetFontFamily(family); }
virtual void SetFontFamily(const char* familyName, size_t length);
virtual void SetFontFamily(const char* familyName, size_t length);