SetFamily
void SetFamily(int family);
void SetFamily(int family);
void SetFamily(int family);
void SetFamily(DependencyFamily* family)
dependency->SetFamily(this);
dependency->SetFamily(NULL);
void SetFamily(ResolvableFamily* family)
resolvable->SetFamily(this);
resolvable->SetFamily(NULL);
address.SetFamily(fFamily);
settings.SetFamily(fFamily);