SetAttribute
efi_status (*SetAttribute) (struct efi_simple_text_output_protocol* self,
SetAttribute(B_TRANSLATE("Device name"), B_TRANSLATE(name));
SetAttribute(B_TRANSLATE("Manufacturer"), B_TRANSLATE(manufacturer));
SetAttribute(B_TRANSLATE("Driver used"), B_TRANSLATE(driverUsed));
SetAttribute(B_TRANSLATE("Device paths"), B_TRANSLATE(devPathsPublished));
virtual void SetAttribute(const BString& name,
SetAttribute(B_TRANSLATE("Device name"), deviceName.String());
SetAttribute(B_TRANSLATE("Manufacturer"), manufacturerLabel);
SetAttribute(B_TRANSLATE("Device name"), DeviceName);
SetAttribute(B_TRANSLATE("Manufacturer"), ManufacturerName);
SetAttribute(B_TRANSLATE("Driver used"), B_TRANSLATE("Not implemented"));
SetAttribute(B_TRANSLATE("Device paths"), B_TRANSLATE("Not implemented"));
SetAttribute(B_TRANSLATE("Class info"), classInfo);
SetAttribute(B_TRANSLATE("Device name"), nodeProduct.String());
SetAttribute(B_TRANSLATE("Manufacturer"), nodeVendor.String());
SetAttribute(B_TRANSLATE("Device class"), SCSITypeMap[nodeTypeID]);
SetAttribute(B_TRANSLATE("Class info"), classInfo);
SetAttribute(B_TRANSLATE("Device name"), deviceLabel);
SetAttribute(B_TRANSLATE("Manufacturer"), manufacturerLabel);
SetAttribute(B_TRANSLATE("Driver used"), B_TRANSLATE("Not implemented"));
SetAttribute(B_TRANSLATE("Device paths"), B_TRANSLATE("Not implemented"));
newDevice->SetAttribute(attributes[i].fName, attributes[i].fValue);
virtual status_t SetAttribute(const Attribute& attribute,
virtual status_t SetAttribute(const Attribute& attribute,
virtual status_t SetAttribute(const Attribute& attribute,
virtual status_t SetAttribute(const Attribute& attribute,
err = playlist->ItemAt(lastAssignedIndex)->SetAttribute(
err = playlist->ItemAt(lastAssignedIndex)->SetAttribute(
if (SetAttribute(ATTR_INT64_DURATION, duration) != B_OK) {
return SetAttribute(ATTR_INT64_FRAME, value);
return SetAttribute(ATTR_FLOAT_VOLUME, value);
virtual status_t SetAttribute(const Attribute& attribute,
virtual status_t SetAttribute(const Attribute& attribute,
virtual status_t SetAttribute(const Attribute& attribute,
virtual status_t SetAttribute(const Attribute& attribute,
virtual status_t SetAttribute(const Attribute& attribute,
virtual status_t SetAttribute(const Attribute& attribute,
virtual status_t SetAttribute(const Attribute& attribute,
virtual status_t SetAttribute(const Attribute& attribute,
SetAttribute(attribute, true);
SetAttribute(fCategoryAttribute, name, false);
SetAttribute(attribute, value, update);
void SetAttribute(const char* attribute, bool update);
void SetAttribute(const char* attribute,
fView->SetAttribute(attr.String(), true);
fView->SetAttribute(attribute, text.String(), true);
void SetAttribute(const bool &value) { fAttr = value; }
kSystemTable->ConOut->SetAttribute(kSystemTable->ConOut,