SetAccessTime
status_t SetAccessTime(time_t atime);
void SetAccessTime(uint32 seconds)
void SetAccessTime(uint32 seconds)
status_t SetAccessTime(time_t atime);
inode->SetAccessTime(×pec);
void SetAccessTime(const struct timespec *timespec)
{ fNode.SetAccessTime(timespec, fHasExtraAttributes); }
void SetAccessTime(const struct timespec *timespec, bool extra)
fEntry.SetAccessTime(value.unsignedInt);
fEntry.SetAccessTime(value.unsignedInt);
CPPUNIT_ASSERT( statable->SetAccessTime(atime) == B_OK );
CPPUNIT_ASSERT( statable->SetAccessTime(atime) != B_OK );