ServerConnection
ServerConnection::Close()
ServerConnection::IsConnected()
ServerConnection::GetRequestConnection() const
ServerConnection::AddVolume(ShareVolume* volume)
ServerConnection::RemoveVolume(ShareVolume* volume)
ServerConnection::GetVolume(int32 volumeID)
ServerConnection::VisitConnectionBrokenRequest(ConnectionBrokenRequest* request)
struct ServerConnection::VolumeMap : HashMap<HashKey32<int32>, ShareVolume*> {
ServerConnection::VisitNodeMonitoringRequest(NodeMonitoringRequest* request)
ServerConnection::ServerConnection(VolumeManager* volumeManager,
ServerConnection::~ServerConnection()
ServerConnection::Init(vnode_id connectionBrokenTarget)
class ServerConnection : public BReferenceable, private RequestHandler {
ServerConnection(VolumeManager* volumeManager,
~ServerConnection();
ServerConnection** serverConnection)
fServerConnection = new(std::nothrow) ServerConnection(fVolumeManager,
ServerConnection*
class ServerConnection;
ServerConnection** serverConnection);
ServerConnection* GetExistingServerConnection();
ServerConnection* fServerConnection;
ServerConnection* serverConnection
ServerConnection* serverConnection
ServerConnection* serverConnection
ServerConnection* fServerConnection;
class ServerConnection;