SendTo
virtual ssize_t SendTo(const BNetworkAddress& address,
virtual int32 SendTo(const void* buffer, size_t size,
virtual int32 SendTo(BNetBuffer& buffer, const BNetAddress& to,
status_t SendTo(BMessage *message, BMessage *reply, bool mime);
status_t SendTo(port_id targetPort,
status_t SendTo(port_id targetPort, int32 targetToken,
return reply.SendTo(port, token);
error = request.SendTo(fServerPort, -1, &reply);
if (BRoster::Private().SendTo(&message, &reply, false) == B_OK
return toMessage.SendTo(port, token);
result = BRoster::Private().SendTo(&request, &reply, false);
result = BRoster::Private().SendTo(&request, &reply, false);
result = BRoster::Private().SendTo(&request, &reply, false);
result = BRoster::Private().SendTo(&request, &reply, false);
return SendTo(buffer.Data(), buffer.Size(), address, flags);
error = BRoster::Private().SendTo(&request, &reply, false);
error = BRoster::Private().SendTo(&request, &reply, false);
err = BRoster::Private().SendTo(&msg, &reply, true);
err = BRoster::Private().SendTo(&message, &reply, true);
err = BRoster::Private().SendTo(&message, &reply, true);
err = BRoster::Private().SendTo(&message, &reply, true);
err = BRoster::Private().SendTo(&message, &reply, true);
err = BRoster::Private().SendTo(&message, &reply, true);
err = BRoster::Private().SendTo(&message, &reply, true);
err = BRoster::Private().SendTo(&message, &reply, true);
err = BRoster::Private().SendTo(&message, &reply, true);
err = BRoster::Private().SendTo(&message, &reply, true);
err = BRoster::Private().SendTo(&message, &reply, true);
err = BRoster::Private().SendTo(&message, signatures, true);
err = BRoster::Private().SendTo(&message, &reply, true);
err = BRoster::Private().SendTo(&message, &reply, true);
err = BRoster::Private().SendTo(&message, &reply, true);
err = BRoster::Private().SendTo(&message, &reply, true);
err = BRoster::Private().SendTo(&message, &reply, true);
status_t err = BRoster::Private().SendTo(&message, supertypes, true);
err = BRoster::Private().SendTo(&message, types, true);
err = BRoster::Private().SendTo(&message, &reply, true);
err = BRoster::Private().SendTo(&message, &reply, true);
err = BRoster::Private().SendTo(&message, &reply, true);
BRoster::Private().SendTo(&request, NULL, false);
roster.SendTo(¬ify, &reply, false);
BRoster::Private().SendTo(&message, NULL, false);
error = SendTo(targetPort, targetToken, replyPort, 0,
return message->SendTo(ReplyPort(), ReplyToken(), replyPort, replyToken,
return message->SendTo(ReplyPort(), ReplyToken(), reply, deliveryTimeout,
status_t status = request.SendTo(get_launch_daemon_port(),
status_t error = request.SendTo(get_registrar_authentication_port(), 0,
status = client.SendTo("U", 1, serverAddr, 0);