SeekToTime
virtual status_t SeekToTime(bigtime_t * ioTime,
virtual status_t SeekToTime(BTrack * track,
virtual status_t SeekToTime(bigtime_t * ioTime,
return BExtractor::SeekToTime(this,ioTime,mediaSeekFlags,seekMode);
status_t SeekToTime(bigtime_t* _time, int32 flags = 0);
inVidTrack->SeekToTime(&endDuration, stat);
inVidTrack->SeekToTime(&startDuration, stat);
inAudTrack->SeekToTime(&endDuration, stat);
inAudTrack->SeekToTime(&startDuration, stat);
virtual status_t SeekToTime(bigtime_t* performanceTime);
ret = fVideoTrack->SeekToTime(performanceTime);
virtual status_t SeekToTime(bigtime_t* performanceTime);
virtual status_t SeekToTime(bigtime_t* performanceTime) = 0;
window->fPlayTrack->SeekToTime(&left);
fPlayTrack->SeekToTime(&start);
fPlayTrack->SeekToTime(fTrackSlider->MainTime());
fPlayTrack->SeekToTime(fTrackSlider->MainTime());
status_t SeekToTime(BMediaChannel* channel, mk_time time);
status_t SeekToTime(BMediaChannel* channel, mk_time time);
virtual void SeekToTime(mk_time);
virtual status_t SeekToTime(BMediaChannel* channel,