SecondaryMouseButtonDown
&& SecondaryMouseButtonDown(modifiers(), buttons)) {
if (SecondaryMouseButtonDown(modifiers(), buttons)) {
if (SecondaryMouseButtonDown(modifiers(), buttons)
bool secondaryMouseButtonDown = SecondaryMouseButtonDown(mods, buttons);
if (SecondaryMouseButtonDown(mods, buttons))
&& (SecondaryMouseButtonDown(modifiers(), lastButtons))) {
if (SecondaryMouseButtonDown(modifiers(), buttons)) {
bool SecondaryMouseButtonDown(int32 modifiers, int32 buttons);
if (SecondaryMouseButtonDown(modifiers(), buttons)) {