ScreenshotWindow
fScreenshotWindow = new ScreenshotWindow(this, BRect(0, 0, 500, 400), &fModel);
ScreenshotWindow* fScreenshotWindow;
class ScreenshotWindow;
ScreenshotWindow::QuitRequested()
ScreenshotWindow::MessageReceived(BMessage* message)
ScreenshotWindow::SetOnCloseMessage(
ScreenshotWindow::SetPackage(const PackageInfoRef& package)
ScreenshotWindow::_DownloadScreenshot()
ScreenshotWindow::_SetWorkerThread(thread_id thread)
ScreenshotWindow::_DownloadThreadEntry(void* data)
ScreenshotWindow* window
= reinterpret_cast<ScreenshotWindow*>(data);
ScreenshotWindow::_DownloadThread()
ScreenshotWindow::_MaxWidthAndHeightOfAllScreenshots()
ScreenshotWindow::_ResizeToFitAndCenter()
ScreenshotWindow::_UpdateToolBar()
ScreenshotWindow::ScreenshotWindow(BWindow* parent, BRect frame, Model* model)
ScreenshotWindow::~ScreenshotWindow()
class ScreenshotWindow : public BWindow {
ScreenshotWindow(BWindow* parent, BRect frame, Model* model);
virtual ~ScreenshotWindow();
fScreenshotWindow = new ScreenshotWindow(*fUtility, fSilent, fClipboard);
fScreenshotWindow = new ScreenshotWindow(*fUtility, fSilent, fClipboard);
class ScreenshotWindow;
ScreenshotWindow*
ScreenshotWindow::ScreenshotWindow(const Utility& utility, bool silent,
ScreenshotWindow::~ScreenshotWindow()
ScreenshotWindow::MessageReceived(BMessage* message)
ScreenshotWindow::Quit()
ScreenshotWindow::SetSelectedArea(BRect frame)
ScreenshotWindow::_NewScreenshot(bool silent, bool clipboard, bool ignoreDelay, bool selectArea)
ScreenshotWindow::_UpdatePreviewPanel()
ScreenshotWindow::_DisallowChar(BTextView* textView)
ScreenshotWindow::_SetupOutputPathMenu(const BMessage& settings)
ScreenshotWindow::_AddItemToPathMenu(const char* path, BString& label,
ScreenshotWindow::_UpdateFilenameSelection()
ScreenshotWindow::_SetupTranslatorMenu()
ScreenshotWindow::_DisplaySaveError(BString _message) {
ScreenshotWindow::_SaveScreenshot()
ScreenshotWindow::_ShowSettings(bool activate)
ScreenshotWindow::_FindValidFileName(const char* name)
ScreenshotWindow::_GetDirectory()
ScreenshotWindow::_ReadSettings()
ScreenshotWindow::_WriteSettings()
class ScreenshotWindow : public BWindow {
ScreenshotWindow(const Utility& utility, bool silent,
~ScreenshotWindow();