ScreenMode
ScreenMode screenMode(NULL);
ScreenMode::ScreenMode(BWindow* window)
ScreenMode::~ScreenMode()
ScreenMode::Set(const screen_mode& mode, int32 workspace)
ScreenMode::Get(screen_mode& mode, int32 workspace) const
ScreenMode::GetOriginalMode(screen_mode& mode, int32 workspace) const
ScreenMode::Set(const display_mode& mode, int32 workspace)
ScreenMode::Get(display_mode& mode, int32 workspace) const
ScreenMode::Revert()
ScreenMode::UpdateOriginalModes()
ScreenMode::SupportsColorSpace(const screen_mode& mode, color_space space)
ScreenMode::GetRefreshLimits(const screen_mode& mode, float& min, float& max)
ScreenMode::GetManufacturerFromID(const char* id) const
ScreenMode::GetMonitorInfo(monitor_info& info, float* _diagonalInches)
ScreenMode::GetDeviceInfo(accelerant_device_info& info)
ScreenMode::ModeAt(int32 index)
ScreenMode::DisplayModeAt(int32 index)
ScreenMode::CountModes()
ScreenMode::_GetDisplayMode(const screen_mode& mode, display_mode& displayMode)
class ScreenMode {
ScreenMode(BWindow* window);
~ScreenMode();
ScreenMode fScreenMode;
ScreenMode fUndoScreenMode;