ScreenLocation
virtual BPoint ScreenLocation();
virtual BPoint ScreenLocation();
BPoint ScreenLocation();
point = BMenu::ScreenLocation();
BPoint ScreenLocation();
return BMenu::ScreenLocation();
BPoint ScreenLocation();
return BPopUpMenu::ScreenLocation();
return BMenu::ScreenLocation();
virtual BPoint ScreenLocation(void);
return BPopUpMenu::ScreenLocation();
return BMenu::ScreenLocation();
virtual BPoint ScreenLocation(void);
const BPoint screenLocation = move ? ScreenLocation()