Symbol: SchedulingState
src/apps/debuganalyzer/gui/main_window/SchedulingPage.cpp
1579
Model::SchedulingState fState;
src/apps/debuganalyzer/model/Model.cpp
501
Model::SchedulingState::~SchedulingState()
src/apps/debuganalyzer/model/Model.cpp
508
Model::SchedulingState::Init()
src/apps/debuganalyzer/model/Model.cpp
519
Model::SchedulingState::Init(const CompactSchedulingState* state)
src/apps/debuganalyzer/model/Model.cpp
544
Model::SchedulingState::Clear()
src/apps/debuganalyzer/model/Model.cpp
557
Model::SchedulingState::DeleteThread(ThreadSchedulingState* thread)
src/apps/debuganalyzer/model/Model.cpp
567
Model::CompactSchedulingState::Create(const SchedulingState& state,
src/apps/debuganalyzer/model/Model.cpp
995
Model::AddSchedulingStateSnapshot(const SchedulingState& state,
src/apps/debuganalyzer/model/Model.h
130
const SchedulingState& state,
src/apps/debuganalyzer/model/Model.h
1500
Model::SchedulingState::SchedulingState()
src/apps/debuganalyzer/model/Model.h
1508
Model::SchedulingState::SetLastEventTime(nanotime_t time)
src/apps/debuganalyzer/model/Model.h
1515
Model::SchedulingState::LookupThread(thread_id threadID) const
src/apps/debuganalyzer/model/Model.h
1522
Model::SchedulingState::InsertThread(ThreadSchedulingState* thread)
src/apps/debuganalyzer/model/Model.h
1529
Model::SchedulingState::RemoveThread(ThreadSchedulingState* thread)
src/apps/debuganalyzer/model/Model.h
1536
Model::SchedulingState::ThreadStates() const
src/apps/debuganalyzer/model/Model.h
54
class SchedulingState;
src/apps/debuganalyzer/model/Model.h
596
class Model::SchedulingState {
src/apps/debuganalyzer/model/Model.h
598
inline SchedulingState();
src/apps/debuganalyzer/model/Model.h
599
virtual ~SchedulingState();
src/apps/debuganalyzer/model/Model.h
624
static CompactSchedulingState* Create(const SchedulingState& state,
src/apps/debuganalyzer/model_loader/ModelLoader.cpp
290
struct ModelLoader::ExtendedSchedulingState : Model::SchedulingState {
src/apps/debuganalyzer/model_loader/ModelLoader.cpp
294
= Model::SchedulingState::LookupThread(threadID);