SYNCHRONIZE_SENT
if (fState == SYNCHRONIZE_SENT)
ASSERT(fState != SYNCHRONIZE_SENT && fState != LISTEN);
if (fState != CLOSED && fState != LISTEN && fState != SYNCHRONIZE_SENT) {
case SYNCHRONIZE_SENT:
case SYNCHRONIZE_SENT:
if (fState == SYNCHRONIZE_SENT) {
return state == SYNCHRONIZE_SENT || state == SYNCHRONIZE_RECEIVED;
if (fState == SYNCHRONIZE_SENT || fState == LISTEN) {
if (fState <= SYNCHRONIZE_SENT)
fState = SYNCHRONIZE_SENT;
if (fState == SYNCHRONIZE_SENT || fState == SYNCHRONIZE_RECEIVED) {
case SYNCHRONIZE_SENT: