SOLVER_SOLVABLE_ONE_OF
else if (select == SOLVER_SOLVABLE_ONE_OF)
job |= SOLVER_SOLVABLE_ONE_OF;
selection->elements[0] = SOLVER_SOLVABLE_ONE_OF;
if (select == SOLVER_SOLVABLE || select == SOLVER_SOLVABLE_ONE_OF)
selection->elements[i] = SOLVER_SOLVABLE_ONE_OF;
selection->elements[i] = SOLVER_SOLVABLE_ONE_OF;
queue_push2(selection, SOLVER_SOLVABLE_ONE_OF, pool_queuetowhatprovides(pool, &q));
selection->elements[j] = (selection->elements[i] & ~SOLVER_SELECTMASK) | SOLVER_SOLVABLE_ONE_OF;
sel1->elements[j] = (sel1->elements[i] & ~SOLVER_SELECTMASK) | SOLVER_SOLVABLE_ONE_OF | setflags;
select == SOLVER_SOLVABLE_ONE_OF ? what : \
if (select == SOLVER_SOLVABLE_ONE_OF)