SOLVER_SOLVABLE_NAME
else if (select == SOLVER_SOLVABLE_NAME)
job |= SOLVER_SOLVABLE_NAME;
if (select == SOLVER_SOLVABLE_NAME)
else if ((select == SOLVER_SOLVABLE_NAME || select == SOLVER_SOLVABLE_PROVIDES) && ISRELDEP(what))
if (rd->flags == REL_EQ && select == SOLVER_SOLVABLE_NAME)
if ((solv->job.elements[jidx] & (SOLVER_JOBMASK|SOLVER_SELECTMASK)) == (SOLVER_INSTALL|SOLVER_SOLVABLE_NAME))
if ((solv->job.elements[jidx] & (SOLVER_JOBMASK|SOLVER_SELECTMASK)) == (SOLVER_ERASE|SOLVER_SOLVABLE_NAME))
else if (select == SOLVER_SOLVABLE_NAME || select == SOLVER_SOLVABLE_PROVIDES)
if (selection->elements[i] != SOLVER_SOLVABLE_NAME)
queue_push2(selection, SOLVER_SOLVABLE_NAME, id);
queue_push2(selection, SOLVER_SOLVABLE_NAME, id);
queue_push2(selection, SOLVER_SOLVABLE_NAME, id);
if (selection->elements[i] == SOLVER_SOLVABLE_NAME && selection->elements[i + 1] == id)
queue_push2(selection, SOLVER_SOLVABLE_NAME, id);
name = (select == SOLVER_SOLVABLE || (select == SOLVER_SOLVABLE_NAME && ISRELDEP(what))) ? 0 : -1;
if (select == SOLVER_SOLVABLE_NAME && \
if (select == SOLVER_SOLVABLE_NAME)
else if (select == SOLVER_SOLVABLE || select == SOLVER_SOLVABLE_NAME)