SOLVER_SETARCH
{ SOLVER_SETARCH, "setarch" },
set |= SOLVER_SETNAME | SOLVER_SETARCH | SOLVER_SETVENDOR | SOLVER_SETREPO | SOLVER_SETEVR;
set |= SOLVER_SETARCH;
if ((set & SOLVER_SETARCH) != 0 && solv->infarchrules != solv->infarchrules_end)
if ((set & (SOLVER_SETEVR | SOLVER_SETARCH | SOLVER_SETVENDOR)) == (SOLVER_SETEVR | SOLVER_SETARCH | SOLVER_SETVENDOR))
if ((set & SOLVER_SETARCH) != 0)
selection->elements[i] |= SOLVER_SETARCH;
if (how & SOLVER_SETARCH)
if (how & SOLVER_SETARCH)