RunState
int32 RunState() const;
if (RunState() == BMediaEventLooper::B_STARTED) {
if (RunState() != B_STARTED) {
if (RunState() == BMediaEventLooper::B_STARTED) {
if (RunState() != B_STARTED) {
if (RunState() != BMediaEventLooper::B_STARTED) {
if (RunState() == BMediaEventLooper::B_STARTED) {
if (RunState() == BMediaEventLooper::B_STARTED) {
if (RunState() == BMediaEventLooper::B_STARTED) {
if (RunState() != B_STARTED) {
if (RunState() != B_STARTED) {
if (RunState() == BMediaEventLooper::B_STARTED)
if (RunState() != B_STARTED) {
if (RunState() != BMediaEventLooper::B_STARTED) {
if (RunState() == BMediaEventLooper::B_STARTED) {
if (RunState() == BMediaEventLooper::B_STARTED) {
if (RunState() == BMediaEventLooper::B_STARTED
if (RunState() == BMediaEventLooper::B_STARTED) {
if (RunState() != B_STARTED) {
if (RunState() != BMediaEventLooper::B_STARTED) {
if (RunState() == BMediaEventLooper::B_STARTED) {
if (RunState() == BMediaEventLooper::B_STARTED) {
if ((RunState() != BMediaEventLooper::B_STARTED)
if( RunState() != BMediaEventLooper::B_STARTED ||
if( RunState() != BMediaEventLooper::B_STOPPED ) {
if( RunState() != BMediaEventLooper::B_STARTED )
run_state destinationRunState = run_state(RunState());
if (RunState() != B_STARTED)
if (RunState() == BMediaEventLooper::B_STARTED
if (RunState() == BMediaEventLooper::B_STARTED) {
if (RunState() != B_STARTED) {
if (RunState() != B_STARTED) {
run_state destinationRunState = run_state(RunState());
if (RunState() == B_STOPPED) {
if (RunState() == B_STARTED) {
if (RunState() == B_STARTED && fConnectionActive) {
if(RunState() != B_STARTED) {
if (RunState() != B_STARTED) {
if (RunState() == BMediaEventLooper::B_STARTED
if (RunState() == B_STOPPED) {
if (RunState() != B_STARTED || !fConnectionActive) {
if (RunState() != B_STARTED) {
if (RunState() != B_STARTED) {
if ((RunState() == BMediaEventLooper::B_STARTED)
while (RunState() != B_QUITTING) {
return RunState() == B_STARTED;
if (RunState() == BMediaEventLooper::B_STARTED)
if (RunState() != BMediaEventLooper::B_STARTED
if (RunState() != B_STARTED) {
if (RunState() != B_STARTED)
if (RunState() != BMediaEventLooper::B_STARTED)