Roster
static BMediaRoster* Roster(status_t* _error = NULL);
BMediaRoster::Roster()->SetRunModeNode(Node(), B_RECORDING);
BMediaRoster *roster = BMediaRoster::Roster();
BMediaRoster * roster = BMediaRoster::Roster(&status);
BMediaRoster * roster = BMediaRoster::Roster(&status);
BMediaRoster::Roster()->StartWatching(BMessenger(this), B_MEDIA_BUFFER_DELETED);
if (BMediaRoster::Roster()->GetLiveNodes(&nodeInfo, &nodeCount)) {
if (BMediaRoster::Roster(&status) && (status >= B_OK)) {
BMediaRoster::Roster()->StopWatching(BMessenger(this), B_MEDIA_NODE_CREATED);
BMediaRoster::Roster()->StopWatching(BMessenger(this), B_MEDIA_NODE_DELETED);
BMediaRoster::Roster()->StopWatching(BMessenger(this), B_MEDIA_CONNECTION_MADE);
BMediaRoster::Roster()->StopWatching(BMessenger(this), B_MEDIA_CONNECTION_BROKEN);
BMediaRoster::Roster()->StopWatching(BMessenger(this), B_MEDIA_BUFFER_CREATED);
BMediaRoster::Roster()->StopWatching(BMessenger(this), B_MEDIA_BUFFER_DELETED);
if (BMediaRoster::Roster(&status) && (status >= B_OK)) {
BMediaRoster::Roster()->StartWatching(BMessenger(this), B_MEDIA_NODE_CREATED);
BMediaRoster::Roster()->StartWatching(BMessenger(this), B_MEDIA_NODE_DELETED);
BMediaRoster::Roster()->StartWatching(BMessenger(this), B_MEDIA_CONNECTION_MADE);
BMediaRoster::Roster()->StartWatching(BMessenger(this), B_MEDIA_CONNECTION_BROKEN);
BMediaRoster::Roster()->StartWatching(BMessenger(this), B_MEDIA_BUFFER_CREATED);
fMediaRoster = BMediaRoster::Roster(&status);
err = BMediaRoster::Roster()->GetParameterWebFor(fNode, &web);
BMediaRoster* r = BMediaRoster::Roster();
BMediaRoster* r = BMediaRoster::Roster();
BMediaRoster *roster = BMediaRoster::Roster();
error = BMediaRoster::Roster()->GetRefFor(ref->node(), &nodeFile);
status_t error = BMediaRoster::Roster()->GetRefFor(ref->node(), &nodeFile);
err = BMediaRoster::Roster()->GetNodeFor(nodeID, outNode);
BMediaRoster::Roster()->GetLatencyFor(
err = BMediaRoster::Roster()->GetInitialLatencyFor(
roster(BMediaRoster::Roster()),
BMediaRoster* r = BMediaRoster::Roster();
BMediaRoster* r = BMediaRoster::Roster();
BMediaRoster* r = BMediaRoster::Roster();
status_t err = BMediaRoster::Roster()->GetFreeInputsFor(
status_t err = BMediaRoster::Roster()->GetConnectedInputsFor(
status_t err = BMediaRoster::Roster()->GetFreeOutputsFor(
status_t err = BMediaRoster::Roster()->GetConnectedOutputsFor(
BMediaRoster* r = BMediaRoster::Roster();
BMediaRoster* r = BMediaRoster::Roster();
err = BMediaRoster::Roster()->SeekNode(
err = BMediaRoster::Roster()->PrerollNode(
status_t err = BMediaRoster::Roster()->SeekNode(
status_t err = BMediaRoster::Roster()->StartNode(
status_t err = BMediaRoster::Roster()->StopNode(
err = BMediaRoster::Roster()->RollNode(
err = BMediaRoster::Roster()->RollNode(
status_t err = BMediaRoster::Roster()->GetLatencyFor(
err = BMediaRoster::Roster()->ReleaseNode(
return BMediaRoster::Roster()->GetLatencyFor(
BMediaRoster* r = BMediaRoster::Roster();
status_t err = BMediaRoster::Roster()->SyncToNode(
err = BMediaRoster::Roster()->GetDormantNodes(
err = BMediaRoster::Roster()->GetDormantFlavorInfoFor(
BMediaRoster* roster = BMediaRoster::Roster();
BMediaRoster* r = BMediaRoster::Roster();
BMediaRoster* r = BMediaRoster::Roster();
BMediaRoster* r = BMediaRoster::Roster();
BMediaRoster* r = BMediaRoster::Roster();
BMediaRoster* r = BMediaRoster::Roster();
BMediaRoster* r = BMediaRoster::Roster();
BMediaRoster* roster = BMediaRoster::Roster();
fMediaRoster = BMediaRoster::Roster(&fStatus);
fMediaRoster = BMediaRoster::Roster(&err);
fMediaRoster = BMediaRoster::Roster();
fRoster = BMediaRoster::Roster(&error);
return BMediaRoster::Roster()->Disconnect(output.node.node, output.source, input.node.node, input.destination);
gMediaRoster = BMediaRoster::Roster();
return BMediaRoster::Roster();
BMediaRoster *mroster = BMediaRoster::Roster(&err);
BMediaRoster::Roster()->UnregisterNode(fVideoNode);
BMediaRoster* roster = BMediaRoster::Roster();
fRoster = BMediaRoster::Roster();
fRoster = BMediaRoster::Roster();
fRoster = BMediaRoster::Roster(&status);
BMediaRoster* roster = BMediaRoster::Roster();
BMediaRoster *roster = BMediaRoster::Roster();
BMediaRoster* roster = BMediaRoster::Roster();
BMediaRoster* roster = BMediaRoster::Roster();
BMediaRoster* roster = BMediaRoster::Roster();
BMediaRoster* roster = BMediaRoster::Roster();
BMediaRoster* roster = BMediaRoster::Roster();
BMediaRoster* roster = BMediaRoster::Roster();
BMediaRoster* roster = BMediaRoster::Roster(&err);
BMediaRoster* roster = BMediaRoster::Roster(&err);
BMediaRoster* roster = BMediaRoster::Roster(&status);
BMediaRoster* roster = BMediaRoster::Roster(&status);
BMediaRoster::Roster())->MakeTimeSourceObject(fTimeSourceID);
BMediaRoster::Roster()->PostMessage(&msg);
BMediaRoster::Roster()->UnregisterNode(this);
err = BMediaRoster::Roster()->GetAudioMixer(&node);
err = BMediaRoster::Roster()->GetVideoInput(&node);
BMediaRoster::Roster()->ReleaseNode(node);
status_t err = BMediaRoster::Roster()->InstantiateDormantNode(dormantNode,
BMediaRoster::Roster()->ReleaseNode(node);
BMediaRoster::Roster()->ReleaseNode(fOutputNode);
BMediaRoster::Roster(&fInitErr);
BMediaRoster::Roster()->GetTimeSource(&timeSource);
return BMediaRoster::Roster()->SetTimeSourceFor(fNode->Node().node,
err = BMediaRoster::Roster()->GetFreeOutputsFor(fOutputNode,
= BMediaRoster::Roster()->AudioBufferSizeFor(
BMediaRoster* roster = BMediaRoster::Roster();
BMediaRoster* roster = BMediaRoster::Roster();
BMediaRoster* roster = BMediaRoster::Roster();
BMediaRoster *roster = BMediaRoster::Roster();
BMediaRoster* roster = BMediaRoster::Roster();
BMediaRoster* roster = BMediaRoster::Roster();
if (BMediaRoster::Roster()->GetLiveNodeInfo(node, &liveNodeInfo)
status_t status = BMediaRoster::Roster()->ReleaseNode(timeSource->Node());
BMediaRoster* roster = BMediaRoster::Roster(&fInitErr);
BRoster Roster;
err = Roster.FindApp(signature, &ref);
BMediaRoster* roster = BMediaRoster::Roster();
BMediaRoster::Roster()->SetAudioInput(*info);
BMediaRoster::Roster()->SetAudioOutput(*info);
BMediaRoster* roster = BMediaRoster::Roster();
BMediaRoster::Roster()->SetVideoInput(*info);
BMediaRoster::Roster()->SetVideoOutput(*info);
BMediaRoster* roster = BMediaRoster::Roster();
BMediaRoster* roster = BMediaRoster::Roster();
BMediaRoster* roster = BMediaRoster::Roster();
BMediaRoster* roster = BMediaRoster::Roster();
BMediaRoster* roster = BMediaRoster::Roster(&err);
BMediaRoster* roster = BMediaRoster::Roster();
BMediaRoster* roster = BMediaRoster::Roster();
BMediaRoster* roster = BMediaRoster::Roster();
fRoster = BMediaRoster::Roster();
fRoster = BMediaRoster::Roster();
fRoster = BMediaRoster::Roster();
fMediaRoster = BMediaRoster::Roster();
roster = BMediaRoster::Roster();
roster = BMediaRoster::Roster();