ReplicantCount
return fReplicantTray->ReplicantCount();
int32 count = ReplicantCount() - 1;
int32 count = ReplicantCount() - 1;
BPoint loc = LocationForReplicant(ReplicantCount(),
int32 replicantCount = ReplicantCount();
else if (ReplicantCount() > 0) {
if (ReplicantCount() > 0) {
int32 count = ReplicantCount();
int32 ReplicantCount() const;