Render
fLeftAxis.Render(this, updateRect);
fTopAxis.Render(this, updateRect);
fRightAxis.Render(this, updateRect);
fBottomAxis.Render(this, updateRect);
fRenderer->Render(this, updateRect);
axis->Render(view, updateRect);
void Render(BView* view, const BRect& updateRect);
virtual void Render(BView* view, BRect updateRect) = 0;
virtual void Render(BView* view, BRect updateRect) = 0;
virtual void Render(BView* view, BRect updateRect);
virtual void Render(BView* view, BRect updateRect);
fAxis.Render(view, updateRect);
void Render();
(*it)->Render();
fRenderer->Render(fDirtyIconArea, true);
fRenderer->Render(fDirtyIconArea, false);
renderer.Render(false);
Render(msg->GetDouble("locationX", 0), msg->GetDouble("locationY", 0),
void Render(double locationX, double locationY, double size);
Render(true);
Render(true);
Render(false);
void Render(bool all = false);
IconRenderer::Render()
IconRenderer::Render(const BRect& area)
void Render(bool showReferences);
void Render(const BRect& area, bool showReferences);
void Render();
void Render(const BRect& area);
renderer.Render();
renderer.Render(owner, frame, complete);
renderer.Render(owner, frame, complete);
Render();
void Render(void);
Render();
theView->Render();