RemovePointsCommand
command = new RemovePointsCommand(fPath,
fCanvasView->Perform(new RemovePointsCommand(fPath,
RemovePointsCommand::Redo()
RemovePointsCommand::GetName(BString& name)
RemovePointsCommand::_Init(const int32* indices, int32 count,
RemovePointsCommand::RemovePointsCommand(VectorPath* path,
RemovePointsCommand::RemovePointsCommand(VectorPath* path,
RemovePointsCommand::~RemovePointsCommand()
RemovePointsCommand::InitCheck()
RemovePointsCommand::Perform()
RemovePointsCommand::Undo()
class RemovePointsCommand : public PathCommand {
RemovePointsCommand(VectorPath* path,
RemovePointsCommand(VectorPath* path,
virtual ~RemovePointsCommand();