RemoveCommand
RemoveCommand<Type>::Perform()
RemoveCommand<Type>::Undo()
RemoveCommand<Type>::GetName(BString& name)
class RemoveCommand : public Command {
RemoveCommand(
virtual ~RemoveCommand();
RemoveCommand<Type>::RemoveCommand(
RemoveCommand<Type>::~RemoveCommand()
RemoveCommand<Type>::InitCheck()
: RemoveCommand<VectorPath>(container, indices, count),
status_t ret = RemoveCommand<VectorPath>::Perform();
status_t ret = RemoveCommand<VectorPath>::Undo();
class RemovePathsCommand : public RemoveCommand<VectorPath> {
: RemoveCommand<Shape>(container, indices, count)
class RemoveShapesCommand : public RemoveCommand<Shape> {
: RemoveCommand<Transformer>(container, indices, count)
class RemoveTransformersCommand : public RemoveCommand<Transformer> {
: RemoveCommand<Style>(container, indices, count),
status_t ret = RemoveCommand<Style>::Perform();
status_t ret = RemoveCommand<Style>::Undo();
class RemoveStylesCommand : public RemoveCommand<Style> {