ReferenceImage
Shape* shape = new (nothrow) ReferenceImage(image);
ReferenceImage* referenceImage = dynamic_cast<ReferenceImage*>(item->shape);
archive.what = ReferenceImage::archive_code;
} else if (shapeArchive.what == ReferenceImage::archive_code) {
ReferenceImage* shape = new (std::nothrow) ReferenceImage(&shapeMessage);
bool isReferenceImage = dynamic_cast<ReferenceImage*>(fShape) != NULL;
const ReferenceImage* referenceImage = dynamic_cast<const ReferenceImage*>(shape);
ret = into->AddInt32("type", ReferenceImage::archive_code);
else if (type == ReferenceImage::archive_code) {
ReferenceImage* shape = new (nothrow) ReferenceImage(&shapeArchive);
ReferenceImage::Archive(BMessage* into, bool deep) const
ReferenceImage::MakePropertyObject() const
ReferenceImage::SetToPropertyObject(const PropertyObject* object)
ReferenceImage::InitCheck() const
ReferenceImage::SetImage(BBitmap* image)
ReferenceImage::ReferenceImage(BBitmap* image)
ReferenceImage::ReferenceImage(const ReferenceImage& other)
ReferenceImage::ReferenceImage(BMessage* archive)
ReferenceImage::~ReferenceImage()
ReferenceImage::Unarchive(BMessage* archive)
class ReferenceImage : public _ICON_NAMESPACE Shape {
ReferenceImage(BBitmap* image);
ReferenceImage(const ReferenceImage& other);
ReferenceImage(BMessage* archive);
virtual ~ReferenceImage();
{ return new ReferenceImage(*this); }