RecorderWindow
fRecorderWin = new RecorderWindow();
class RecorderWindow;
RecorderWindow* fRecorderWin;
RecorderWindow::StopPlaying()
RecorderWindow::SetButtonState(BtnState state)
RecorderWindow::UpdateButtons()
RecorderWindow::UpdatePlayFile(SoundListItem* item, bool updateDisplay)
RecorderWindow::RecorderWindow()
RecorderWindow::ErrorAlert(const char * action, status_t err)
RecorderWindow::NewTempName(char * name)
RecorderWindow::AddSoundItem(const BEntry& entry, bool temp)
RecorderWindow::RemoveCurrentSoundItem() {
RecorderWindow::RecordFile(void* cookie, bigtime_t timestamp,
RecorderWindow * window = (RecorderWindow *)cookie;
RecorderWindow::NotifyRecordFile(void * cookie,
RecorderWindow * window = (RecorderWindow *)cookie;
RecorderWindow::PlayFile(void * cookie, void * data, size_t size,
RecorderWindow * window = (RecorderWindow *)cookie;
RecorderWindow::NotifyPlayFile(void * cookie,
RecorderWindow * window = (RecorderWindow *)cookie;
RecorderWindow::RefsReceived(BMessage *msg)
RecorderWindow::CopyTarget(BMessage *msg)
RecorderWindow::~RecorderWindow()
RecorderWindow::InitCheck()
RecorderWindow::CalcSizes(float min_width, float min_height)
RecorderWindow::InitWindow()
RecorderWindow::QuitRequested() // this means Close pressed
RecorderWindow::MessageReceived(BMessage * message)
RecorderWindow::Record(BMessage * message)
RecorderWindow::Play(BMessage * message)
RecorderWindow::Stop(BMessage * message)
RecorderWindow::Save(BMessage * message)
RecorderWindow::DoSave(BMessage * message)
RecorderWindow::Input(BMessage * message)
RecorderWindow::Selected(BMessage * message)
RecorderWindow::MakeRecordConnection(const media_node & input)
RecorderWindow::BreakRecordConnection()
RecorderWindow::StopRecording()
class RecorderWindow : public BWindow {
RecorderWindow();
virtual ~RecorderWindow();