RealName
const char* RealName() const;
const BString& RealName() const;
name << ": " << account->RealName() << " <"
if (!user.RealName().IsEmpty())
printf("\t\treal name: %s\n", user.RealName().String());
from << '\"' << accountSettings->RealName() << "\" <"
strcpy(account->real_name, accountSettings->RealName());
|| (error = archive->AddString(realNameField, user->RealName()))
if (!value->RealName().IsEmpty()) {
_WriteMaybeQuoted(value->RealName());
B_HPKG_ATTRIBUTE_ID_PACKAGE_USER_REAL_NAME, user->RealName(),
fRealNameControl->SetText(fAccount->RealName());
if (!user.RealName().IsEmpty()) {
+ FSUtils::ShellEscapeString(user.RealName()).String() + " ";