Symbol: ReadFrames
docs/develop/media/MediaExtractorAddOn.h
466
virtual status_t ReadFrames(BTrack * track,
docs/develop/media/MediaExtractorAddOn.h
536
virtual status_t ReadFrames(void * outBuffer, int64 * outFrameCount,
docs/develop/media/MediaExtractorAddOn.h
539
return BExtractor::ReadFrames(this,outBuffer,outFrameCount,outHeader,info);
headers/os/media/MediaTrack.h
115
status_t ReadFrames(void* buffer, int64* _frameCount,
headers/os/media/MediaTrack.h
118
status_t ReadFrames(void* buffer, int64* _frameCount,
headers/os/media/SoundFile.h
59
size_t ReadFrames(char* buffer, size_t count);
src/apps/haiku3d/texture/VideoFileTexture.cpp
124
= fVideoTrack->ReadFrames(fVideoBitmap->Bits(), &frameCount, &mh);
src/apps/mediaconverter/MediaConverterApp.cpp
569
if ((ret = inVidTrack->ReadFrames(videoBuffer, &framesRead,
src/apps/mediaconverter/MediaConverterApp.cpp
626
if ((ret = inAudTrack->ReadFrames(audioBuffer, &framesRead,
src/apps/mediaplayer/supplier/MediaTrackAudioSupplier.cpp
186
fMediaTrack->ReadFrames(dummyBuffer, &sizeToRead);
src/apps/mediaplayer/supplier/MediaTrackAudioSupplier.cpp
192
fMediaTrack->ReadFrames(dummyBuffer, &restSize);
src/apps/mediaplayer/supplier/MediaTrackAudioSupplier.cpp
199
fMediaTrack->ReadFrames(buffer, &sizeToRead);
src/apps/mediaplayer/supplier/MediaTrackAudioSupplier.cpp
484
status_t error = fMediaTrack->ReadFrames(buffer->data, &buffer->size);
src/apps/mediaplayer/supplier/MediaTrackVideoSupplier.cpp
126
ret = fVideoTrack->ReadFrames(buffer, &frameCount, &mediaHeader);
src/apps/soundrecorder/RecorderWindow.cpp
1256
window->fPlayTrack->ReadFrames(data, &frames);
src/apps/soundrecorder/RecorderWindow.cpp
1388
status_t err = fPlayTrack->ReadFrames(data, &frames);
src/apps/soundrecorder/ScopeView.cpp
138
while (fIsRendering && fMediaTrack->ReadFrames(samples, &frames) == B_OK) {
src/bin/media_client/MediaPlay.cpp
36
playTrack->ReadFrames(buffer, &frames);
src/kits/game/FileGameSound.cpp
397
fAudioStream->stream->ReadFrames(fBuffer, &frames);
src/kits/game/SimpleGameSound.cpp
182
audioStream->ReadFrames(buffer, &framesRead);
src/kits/game/SimpleGameSound.cpp
208
audioStream->ReadFrames(position, &framesRead);
src/kits/media/MediaTrack.cpp
351
return self->ReadFrames(_buffer, _frameCount, header, 0);
src/kits/media/MediaTrack.cpp
359
return ReadFrames(buffer, _frameCount, header, NULL);
src/kits/media/Sound.cpp
214
if (fTrackReader->ReadFrames(buffer, indirectFrameCount) != B_OK) {
src/kits/media/Sound.cpp
228
if (fTrackReader->ReadFrames((uint8*)intoBuffer + bufferOffset,
src/kits/media/SoundFile.cpp
248
status_t status = fMediaTrack->ReadFrames(
src/kits/media/TrackReader.cpp
235
last_status = fMediaTrack->ReadFrames(fBuffer,
src/kits/media/TrackReader.h
28
status_t ReadFrames(void *in_buffer, int32 frame_count);
src/servers/media_addon/MediaFilePlayer.cpp
166
player->fPlayTrack->ReadFrames(buffer, &frames);
src/tests/kits/game/push_game_sound_test/push_game_sound_test.cpp
149
if (mediaTrack->ReadFrames(decoded + decodedSize, &frameCount)
src/tests/kits/media/VideoDecoder.cpp
54
fMediaTrack->ReadFrames(fBitmap.Bits(), &count);
src/tests/kits/media/playsound/playfile.cpp
32
playTrack->ReadFrames(buffer, &frames);