Symbol: Read8
src/add-ons/kernel/drivers/audio/ac97/geode/driver.h
135
uint8 Read8(uint32 reg)
src/add-ons/kernel/drivers/audio/ac97/geode/driver.h
137
return controller->Read8(ACC_BM0_CMD + offset + reg);
src/add-ons/kernel/drivers/audio/ac97/geode/driver.h
68
uint8 Read8(uint32 reg)
src/add-ons/kernel/drivers/audio/ac97/geode/geode_controller.cpp
110
status = stream->Read8(STREAM_STATUS);
src/add-ons/kernel/drivers/audio/hda/driver.h
121
uint8 temp = Read8(reg);
src/add-ons/kernel/drivers/audio/hda/driver.h
187
uint8 Read8(uint32 reg)
src/add-ons/kernel/drivers/audio/hda/driver.h
189
return controller->Read8(HDAC_STREAM_BASE + offset + reg);
src/add-ons/kernel/drivers/audio/hda/driver.h
89
uint8 Read8(uint32 reg)
src/add-ons/kernel/drivers/audio/hda/hda_controller.cpp
1258
controller->Read8(HDAC_VERSION_MAJOR),
src/add-ons/kernel/drivers/audio/hda/hda_controller.cpp
1259
controller->Read8(HDAC_VERSION_MINOR),
src/add-ons/kernel/drivers/audio/hda/hda_controller.cpp
201
value = base->Read8(reg);
src/add-ons/kernel/drivers/audio/hda/hda_controller.cpp
269
uint8 status = stream->Read8(HDAC_STREAM_STATUS);
src/add-ons/kernel/drivers/audio/hda/hda_controller.cpp
361
uint8 rirbStatus = controller->Read8(HDAC_RIRB_STATUS);
src/add-ons/kernel/drivers/audio/hda/hda_controller.cpp
362
uint8 corbStatus = controller->Read8(HDAC_CORB_STATUS);
src/add-ons/kernel/drivers/audio/hda/hda_controller.cpp
538
uint8 corbSize = controller->Read8(HDAC_CORB_SIZE);
src/add-ons/kernel/drivers/audio/hda/hda_controller.cpp
557
uint8 rirbSize = controller->Read8(HDAC_RIRB_SIZE);
src/add-ons/kernel/drivers/audio/hda/hda_controller.cpp
771
stream->Write8(HDAC_STREAM_CONTROL0, stream->Read8(HDAC_STREAM_CONTROL0)
src/add-ons/kernel/drivers/audio/hda/hda_controller.cpp
792
stream->Write8(HDAC_STREAM_CONTROL0, stream->Read8(HDAC_STREAM_CONTROL0)
src/add-ons/kernel/drivers/audio/hda/hda_controller.cpp
817
stream->Read8(HDAC_STREAM_CONTROL0) | CONTROL0_RESET);
src/add-ons/kernel/drivers/audio/hda/hda_controller.cpp
824
stream->Read8(HDAC_STREAM_CONTROL0) & ~CONTROL0_RESET);