Rating
const float Rating() const
if (rating->Rating() >= 0) {
ratingView->SetRating(rating->Rating());
bool isRatingValid = ratingField->Rating() >= RATING_MIN;
ratingAsText.SetToFormat("%.1f", ratingField->Rating());
RatingUtils::Draw(parent, starsPt, ratingField->Rating(), starIcon);
if (ratingField1->Rating() > ratingField2->Rating())
else if (ratingField1->Rating() < ratingField2->Rating())
if (existingRatingField != NULL && existingRatingField->Rating() == averageRating)
float Rating() const;