RangeArray
RangeArray fRanges;
template<typename Value> class RangeArray;
const ::BPrivate::RangeArray<uint64>&
::BPrivate::RangeArray<uint64>* fHeapRangesToRemove;
template<typename Value> class RangeArray;
RangeArray<Value>::AddRange(const RangeType& range)
RangeArray<Value>::AddRange(const Value& offset, const Value& size)
RangeArray<Value>::RemoveRange(const RangeType& range)
RangeArray<Value>::RemoveRange(const Value& offset, const Value& size)
RangeArray<Value>::RemoveRanges(int32 index, int32 count)
RangeArray<Value>::IntersectsWith(const RangeType& range) const
RangeArray<Value>::IntersectsWith(const Value& offset, const Value& size) const
RangeArray<Value>::InsertionIndex(const Value& offset) const
inline RangeArray<Value>&
RangeArray<Value>::operator=(const RangeArray<Value>& other)
using BPrivate::RangeArray;
class RangeArray {
inline RangeArray();
inline RangeArray(const RangeArray<Value>& other);
inline RangeArray<Value>& operator=(const RangeArray<Value>& other);
RangeArray<Value>::RangeArray()
RangeArray<Value>::RangeArray(const RangeArray<Value>& other)
const ::BPrivate::RangeArray<uint64>& ranges)
HeapAttributeOffsetter(const RangeArray<uint64>& ranges,
const RangeArray<uint64>& fRanges;
fHeapRangesToRemove = new RangeArray<uint64>;