RandomizePLItemsCommand
fCommandStack->Perform(new (nothrow) RandomizePLItemsCommand(fPlaylist,
RandomizePLItemsCommand::GetName(BString& name)
RandomizePLItemsCommand::_Sort(bool random)
RandomizePLItemsCommand::RandomizePLItemsCommand(Playlist* playlist,
RandomizePLItemsCommand::~RandomizePLItemsCommand()
RandomizePLItemsCommand::InitCheck()
RandomizePLItemsCommand::Perform()
RandomizePLItemsCommand::Undo()
class RandomizePLItemsCommand : public PLItemsCommand {
RandomizePLItemsCommand(
virtual ~RandomizePLItemsCommand();