RADEON_PRIVATE_DATA_MAGIC
dn.magic = RADEON_PRIVATE_DATA_MAGIC;
gpd.magic = RADEON_PRIVATE_DATA_MAGIC;
fm.magic = RADEON_PRIVATE_DATA_MAGIC;
am.magic = RADEON_PRIVATE_DATA_MAGIC;
wfi.magic = RADEON_PRIVATE_DATA_MAGIC;
na.magic = RADEON_PRIVATE_DATA_MAGIC;
vr.magic = RADEON_PRIVATE_DATA_MAGIC;
vw.magic = RADEON_PRIVATE_DATA_MAGIC;
fvd.magic = RADEON_PRIVATE_DATA_MAGIC;
am.magic = RADEON_PRIVATE_DATA_MAGIC;
fm.magic = RADEON_PRIVATE_DATA_MAGIC;
data.magic = RADEON_PRIVATE_DATA_MAGIC;
am.magic = RADEON_PRIVATE_DATA_MAGIC; \
fm.magic = RADEON_PRIVATE_DATA_MAGIC; \
if (gpd->magic == RADEON_PRIVATE_DATA_MAGIC) {
if( dn->magic == RADEON_PRIVATE_DATA_MAGIC ) {
if( am->magic != RADEON_PRIVATE_DATA_MAGIC )
if( fm->magic != RADEON_PRIVATE_DATA_MAGIC )
if( wfi->magic != RADEON_PRIVATE_DATA_MAGIC )
if( wff->magic != RADEON_PRIVATE_DATA_MAGIC )
if( na->magic != RADEON_PRIVATE_DATA_MAGIC )
if( vr->magic != RADEON_PRIVATE_DATA_MAGIC )
if( vw->magic != RADEON_PRIVATE_DATA_MAGIC )
if( vr->magic != RADEON_PRIVATE_DATA_MAGIC )
if( vw->magic != RADEON_PRIVATE_DATA_MAGIC )
if( fvd->magic != RADEON_PRIVATE_DATA_MAGIC )
if( fvd->magic != RADEON_PRIVATE_DATA_MAGIC )
if( wvc->magic != RADEON_PRIVATE_DATA_MAGIC )
if( dc->magic != RADEON_PRIVATE_DATA_MAGIC )
if (data.magic == RADEON_PRIVATE_DATA_MAGIC) {
vr.magic = RADEON_PRIVATE_DATA_MAGIC;
vw.magic = RADEON_PRIVATE_DATA_MAGIC;
vr.magic = RADEON_PRIVATE_DATA_MAGIC;
vw.magic = RADEON_PRIVATE_DATA_MAGIC;
fvd.magic = RADEON_PRIVATE_DATA_MAGIC;
am.magic = RADEON_PRIVATE_DATA_MAGIC;
fm.magic = RADEON_PRIVATE_DATA_MAGIC;
dc.magic = RADEON_PRIVATE_DATA_MAGIC;
info.magic = RADEON_PRIVATE_DATA_MAGIC;
wvc.magic = RADEON_PRIVATE_DATA_MAGIC;