RADEON_ALLOC_MEM
if( ioctl( ai->fd, RADEON_ALLOC_MEM, &am ) == B_OK ) {
if( ioctl( ai->fd, RADEON_ALLOC_MEM, &am ) == B_OK ) {
result = ioctl( ai->fd, RADEON_ALLOC_MEM, &am );
res = ioctl( ai->fd, RADEON_ALLOC_MEM, &am ); \
case RADEON_ALLOC_MEM: {
res = ioctl( fHandle, RADEON_ALLOC_MEM, &am );