PublishTime
void PublishTime(bigtime_t performanceTime,
PublishTime(0, 0, 1.0f);
PublishTime(0, 0, 1.0f);
PublishTime(0, 0, 1.0f);
PublishTime(0, 0, 1.0f);
PublishTime(-50, 0, 1.0f);
PublishTime(fTimeComputer.PerformanceTime(), fTimeComputer.RealTime(),
PublishTime(0, 0, 1.0f);
PublishTime(0, 0, 1.0f);
PublishTime(performanceTime, realTime, drift);
PublishTime(real, real, 1.0);