PublishInputs
status_t PublishInputs(const media_node& node,
MediaRosterEx(this)->PublishInputs(out_input->node, &inlist);
MediaRosterEx(this)->PublishInputs(destnode, &inlist);
MediaRosterEx(this)->PublishInputs(node, &list);
MediaRosterEx(this)->PublishInputs(node, &list);
MediaRosterEx(this)->PublishInputs(node, &list);
PublishInputs(node->Node(), &list);
status_t PublishInputs(const media_node& node,
status = gNodeManager->PublishInputs(request.node,
status = gNodeManager->PublishInputs(request.node, inputs,