ProtocolSocket
class DatagramSocket : public ProtocolSocket {
ProtocolSocket(socket), fCurrentBytes(0)
class ProtocolSocket {
ProtocolSocket(net_socket* socket);
ProtocolSocket::ProtocolSocket(net_socket* socket)
ProtocolSocket::Open()
return ProtocolSocket::Open();
ProtocolSocket(socket),
class L2capEndpoint : public net_protocol, public ProtocolSocket, public AVLTreeNode {
if (ProtocolSocket::Open() != B_OK) {
ProtocolSocket(socket),
status_t status = ProtocolSocket::Open();
class TCPEndpoint : public net_protocol, public ProtocolSocket {
status_t status = ProtocolSocket::Open();
status_t error = ProtocolSocket::Open();
ProtocolSocket(socket),
class UnixEndpoint : public net_protocol, public ProtocolSocket {
ProtocolSocket::Open();
status_t error = ProtocolSocket::Open();