PropertyEditorView
PropertyEditorView*
class PropertyEditorView;
PropertyEditorView* EditorFor(Property* property);
PropertyEditorView::ValueChanged()
PropertyEditorView::PropertyEditorView()
PropertyEditorView::~PropertyEditorView()
PropertyEditorView::Draw(BRect updateRect)
PropertyEditorView::MouseDown(BPoint where)
PropertyEditorView::MouseUp(BPoint where)
PropertyEditorView::MouseMoved(BPoint where, uint32 transit, const BMessage* dragMessage)
PropertyEditorView::PreferredHeight() const
PropertyEditorView::SetSelected(bool selected)
PropertyEditorView::SetItemView(PropertyItemView* parent)
class PropertyEditorView : public BView {
PropertyEditorView();
virtual ~PropertyEditorView();
class PropertyEditorView;
PropertyEditorView* fEditorView;
PropertyEditorView::KeyDown(bytes, numBytes);
: PropertyEditorView(),
PropertyEditorView::MakeFocus(focused);
class BoolValueView : public PropertyEditorView {
: PropertyEditorView(),
PropertyEditorView::MessageReceived(message);
class ColorValueView : public PropertyEditorView {
: PropertyEditorView(),
PropertyEditorView::Draw(updateRect);
class IconValueView : public PropertyEditorView {
PropertyEditorView::MakeFocus(focused);
PropertyEditorView::MessageReceived(message);
PropertyEditorView::KeyDown(bytes, numBytes);
PropertyEditorView::ValueChanged();
: PropertyEditorView(),
class OptionValueView : public PropertyEditorView {
: PropertyEditorView()
PropertyEditorView::MessageReceived(message);
class TextInputValueView : public PropertyEditorView {