ProblemWindow
fProblemWindow = new ProblemWindow;
ProblemWindow::SolverPackageSet installPackages;
ProblemWindow::SolverPackageSet uninstallPackages;
ProblemWindow::SolverPackageSet installPackages;
ProblemWindow::SolverPackageSet uninstallPackages;
ProblemWindow* fProblemWindow;
class ProblemWindow;
class ProblemWindow;
ProblemWindow* fProblemWindow;
fProblemWindow = new ProblemWindow;
ProblemWindow::SolverPackageSet installPackages;
ProblemWindow::SolverPackageSet uninstallPackages;
class ProblemWindow;
ProblemWindow* fProblemWindow;
fProblemWindow = new ProblemWindow;
ProblemWindow* fProblemWindow;
class ProblemWindow;
ProblemWindow::~ProblemWindow()
ProblemWindow::Go(BSolver* solver, const SolverPackageSet& packagesAddedByUser,
AutoLocker<ProblemWindow> locker(this);
ProblemWindow::QuitRequested()
ProblemWindow::MessageReceived(BMessage* message)
ProblemWindow::_ClearProblemsGui()
ProblemWindow::_AddProblemsGui(BSolver* solver)
ProblemWindow::_AddProblem(BSolverProblem* problem, const float backgroundTint)
ProblemWindow::_SolutionElementText(
ProblemWindow::_AnySolutionSelected() const
struct ProblemWindow::Solution {
ProblemWindow::ProblemWindow()
class ProblemWindow : public BWindow {
ProblemWindow();
virtual ~ProblemWindow();