Preview
void Preview(float gamma, float min, Halftone::DitherType ditherType,
void Preview(float gamma, float min, Halftone::DitherType ditherType,
status_t Preview(DecorInfo* decor, BWindow* window);
if (util->Preview(decor, previewWindow) != B_OK) {
fPreview->Preview(gamma, min, ditherType, color);
fHalftone->Preview(Gamma(), InkDensity(), DitherType(),
Preview::Preview()
Preview::AttachedToWindow()
Preview::MouseDown(BPoint point)
Preview::MouseUp(BPoint point)
Preview::MouseMoved(BPoint point, uint32 transit, const BMessage* message)
fPreview = new Preview();
Preview* fPreview;
class Preview : public BControl {
Preview();