Preload
status_t Preload();
IconCacheEntry* entry = Preload(&nodeCacheLocker, &sharedCacheLocker,
IconCacheEntry* entry = Preload(&nodeCacheLocker, &sharedCacheLocker,
Preload(&nodeCacheLocker, &sharedCacheLocker, 0, model, mode, size,
IconCacheEntry* entry = Preload(&nodeCacheLocker, &sharedCacheLocker,
void Preload(Model*, IconDrawMode mode, BSize size,
status_t Preload(const char* mimeType, IconDrawMode mode, BSize size);
IconCacheEntry* Preload(AutoLock<SimpleIconCache>* nodeCache,
IconCache::sIconCache->Preload(model, kNormalIcon,
Thread::Launch(NewMemberFunctionObject(&NodePreloader::Preload, this));
virtual void Preload();
status_t preloadError = fileSound -> Preload();
err = snd.Preload();