PoseVisible
if (size == sizeof(poseInfo) && !BPoseView::PoseVisible(&model, &poseInfo))
if (size == sizeof(poseInfo) && !BPoseView::PoseVisible(result,
if (!PoseVisible(model,
if (!PoseVisible(model, &poseInfo)) {
if (PoseVisible(zombie, &poseInfo)) {
static bool PoseVisible(const Model*, const PoseInfo*);