PoorManWindow
PoorManWindow* win;
mainWindow = new PoorManWindow(mainRect);
class PoorManWindow;
PoorManWindow * GetPoorManWindow() { return mainWindow; }
PoorManWindow * mainWindow;
PoorManWindow* window = static_cast<PoorManApplication*>(be_app)->GetPoorManWindow();
PoorManWindow* win;
PoorManWindow* win;
PoorManWindow* win = ((PoorManApplication *)be_app)->GetPoorManWindow();
PoorManWindow* win;
PoorManWindow::~PoorManWindow()
PoorManWindow::MessageReceived(BMessage* message)
PoorManWindow::FrameMoved(BPoint origin)
PoorManWindow::FrameResized(float width, float height)
PoorManWindow::QuitRequested()
PoorManWindow::Zoom(BPoint origin, float width, float height)
PoorManWindow::SetHits(uint32 num)
PoorManWindow::BuildFileMenu() const
PoorManWindow::BuildEditMenu() const
PoorManWindow::BuildControlsMenu() const
PoorManWindow::SetDirLabel(const char* name)
PoorManWindow::UpdateStatusLabelAndMenuItem()
PoorManWindow::PoorManWindow(BRect frame)
PoorManWindow::UpdateHitsLabel()
PoorManWindow::SaveConsole(BMessage* message, bool selection)
PoorManWindow::DefaultSettings()
PoorManWindow::ReadSettings()
PoorManWindow::SaveSettings()
PoorManWindow::StartServer()
PoorManWindow::StopServer()
PoorManWindow::SetLogPath(const char* str)
class PoorManWindow: public BWindow
PoorManWindow(BRect frame);
virtual ~PoorManWindow();