PoorManServer
PoorManServer* server;
PoorManServer::_Listener,
status_t PoorManServer::Stop()
status_t PoorManServer::SetWebDir(const char* webDir)
status_t PoorManServer::SetMaxConns(int32 count)
status_t PoorManServer::SetListDir(bool listDir)
status_t PoorManServer::SetIndexName(const char* idxName)
int32 PoorManServer::_Listener(void* data)
PoorManServer* s = static_cast<PoorManServer*>(data);
PoorManServer::_Worker,
int32 PoorManServer::_Worker(void* data)
PoorManServer* s = static_cast<PoorManServer*>(data);
PoorManServer::PoorManServer(const char* webDir,
status_t PoorManServer::_HandleGet(httpd_conn* hc)
status_t PoorManServer::_HandleHead(httpd_conn* hc)
status_t PoorManServer::_HandlePost(httpd_conn* hc)
PoorManServer::~PoorManServer()
status_t PoorManServer::Run()
class PoorManServer{
PoorManServer(const char* webDir, int32 maxConns,
virtual ~PoorManServer();
PoorManServer(){}
PoorManServer(PoorManServer& s){}
PoorManServer& operator=(PoorManServer& s){return *this;}
fServer = new PoorManServer(fWebDirectory.String(), fMaxConnections,
PoorManServer* fServer;
class PoorManServer;
PoorManServer* GetServer() const { return fServer;}