PolygonQueue
PolygonQueue::PolygonQueue(Polygon* start, int32 depth)
PolygonQueue::~PolygonQueue()
PolygonQueue::Head() const
PolygonQueue::Tail() const
PolygonQueue::Step()
class PolygonQueue {
PolygonQueue(Polygon* start, int32 depth);
virtual ~PolygonQueue();
fQueues[i] = new PolygonQueue(new Polygon(bounds,
fQueues(new PolygonQueue*[MAX_QUEUE_NUMBER]),
class PolygonQueue;
PolygonQueue** fQueues;