Policy
BPolicy Policy() const;
BPolicy Policy() const;
fNextTreeNode = Policy::GetNodeTree(fIndex)->Next(fNextTreeNode);
template<typename Policy>
GenericIndexIterator<Policy>::Suspend()
template<typename Policy>
GenericIndexIterator<Policy>::Resume()
template<typename Policy>
GenericIndexIterator<Policy>::SetTo(Index* index, const Value& value,
template<typename Policy>
GenericIndexIterator<Policy>::NodeChangeBegin(Node* node)
fNextTreeNode = Policy::GetNodeTree(fIndex)->Previous(fNextTreeNode);
template<typename Policy>
GenericIndexIterator<Policy>::NodeChangeEnd(Node* node)
fNextTreeNode = Policy::GetNodeTree(fIndex)->Next(fNextTreeNode);
template<typename Policy>
GenericIndexIterator<Policy>::NodeRemoved(Node* node)
template<typename Policy>
typedef typename Policy::Index Index;
typedef typename Policy::Value Value;
typedef typename Policy::NodeTree NodeTree;
typename Policy::NodeTree::NodeStrategy strategy;
Policy::GetNodeTree(index)->GetIterator(&iterator);
if (Policy::GetNodeTree(index)->FindFirstClosest(value, false,
Policy::GetNodeValue(GetNode(treeNode), buffer, _keyLength);
template<typename Policy>
typedef typename Policy::Index Index;
typedef typename Policy::Value Value;
typedef typename Policy::NodeTree NodeTree;
typedef typename Policy::TreePolicy TreePolicy;
template<typename Policy>
GenericIndexIterator<Policy>::GenericIndexIterator()
template<typename Policy>
GenericIndexIterator<Policy>::~GenericIndexIterator()
template<typename Policy>
GenericIndexIterator<Policy>::HasNext() const
template<typename Policy>
GenericIndexIterator<Policy>::Next(void* buffer, size_t* _keyLength)
template<typename Policy> class GenericIndexIterator;
int32 Policy() const
fPolicyMenu->SetValue(fSettings.Policy());
button_policy Policy() const;