Symbol: PointAt
headers/os/interface/TextView.h
158
BPoint PointAt(int32 offset,
src/add-ons/screen_savers/spider/Polygon.h
29
BPoint PointAt(int32 index) const;
src/add-ons/screen_savers/spider/SpiderSaver.cpp
325
BPoint p = polygon->PointAt(0);
src/add-ons/screen_savers/spider/SpiderSaver.cpp
328
view->StrokeLine(polygon->PointAt(i));
src/apps/mail/MailWindow.cpp
2205
fContentView->TextView()->PointAt(lineOffset).y);
src/kits/interface/TextView.cpp
2127
BPoint startPt = PointAt(startOffset, &startLineHeight);
src/kits/interface/TextView.cpp
2128
BPoint endPt = PointAt(endOffset, &endLineHeight);
src/kits/interface/TextView.cpp
2182
BPoint point = PointAt(offset, &lineHeight);
src/kits/interface/TextView.cpp
3442
BPoint point = PointAt(fCaretOffset, &height);
src/kits/interface/TextView.cpp
3486
BPoint point = PointAt(fCaretOffset, &height);
src/kits/interface/TextView.cpp
3683
BPoint currentPos = PointAt(fCaretOffset, &lineHeight);
src/kits/interface/TextView.cpp
3687
nextPos = PointAt(fCaretOffset);
src/kits/interface/TextView.cpp
3714
BPoint currentPos = PointAt(fCaretOffset);
src/kits/interface/TextView.cpp
3717
nextPos = PointAt(fCaretOffset);
src/kits/interface/TextView.cpp
4438
startLeft = PointAt(line->offset).x;
src/kits/interface/TextView.cpp
4440
startLeft = PointAt(startOffset).x;
src/kits/interface/TextView.cpp
4631
BPoint erasePoint = PointAt(startErase);
src/kits/interface/TextView.cpp
4700
BPoint caretPoint = PointAt(offset, &lineHeight);
src/kits/interface/TextView.cpp
5832
BPoint where = PointAt(offset, &height);
src/tests/add-ons/print/pdf/bezierbounds/BBView.cpp
21
shape.MoveTo(fPath.PointAt(0));
src/tests/add-ons/print/pdf/bezierbounds/BBView.cpp
23
BPoint bezier[3] = { fPath.PointAt(i), fPath.PointAt(i+1), fPath.PointAt(i+2) };
src/tests/add-ons/print/pdf/bezierbounds/BBView.cpp
35
BPoint bezier[4] = { fPath.PointAt(i), fPath.PointAt(i+1), fPath.PointAt(i+2), fPath.PointAt(i+3) };
src/tests/add-ons/print/pdf/bezierbounds/BBView.cpp
51
BPoint p = fPath.PointAt(i);
src/tests/add-ons/print/pdf/bezierbounds/BBView.cpp
68
BPoint p = point - fPath.PointAt(i);
src/tests/add-ons/print/pdf/linepathbuilder/PathView.cpp
101
BPoint p = point - fPath.PointAt(i);
src/tests/add-ons/print/pdf/linepathbuilder/PathView.cpp
61
shape.MoveTo(fPath.PointAt(i));
src/tests/add-ons/print/pdf/linepathbuilder/PathView.cpp
63
shape.LineTo(fPath.PointAt(i));