PlaybackListener
class PlaybackLOAdapter : public AbstractLOAdapter, public PlaybackListener {
PlaybackListener::PlaybackListener()
PlaybackListener::~PlaybackListener()
PlaybackListener::PlayModeChanged(int32 mode)
PlaybackListener::LoopModeChanged(int32 mode)
PlaybackListener::LoopingEnabledChanged(bool enabled)
PlaybackListener::VideoBoundsChanged(BRect bounds)
PlaybackListener::FramesPerSecondChanged(float fps)
PlaybackListener::CurrentFrameChanged(double frame)
PlaybackListener::SpeedChanged(float speed)
PlaybackListener::FrameDropped()
class PlaybackListener {
PlaybackListener();
virtual ~PlaybackListener();
PlaybackManager::AddListener(PlaybackListener* listener)
PlaybackManager::RemoveListener(PlaybackListener* listener)
PlaybackListener* listener = (PlaybackListener*)fListeners.ItemAt(i);
PlaybackListener* listener = (PlaybackListener*)fListeners.ItemAt(i);
PlaybackListener* listener = (PlaybackListener*)fListeners.ItemAt(i);
PlaybackListener* listener = (PlaybackListener*)fListeners.ItemAt(i);
PlaybackListener* listener = (PlaybackListener*)fListeners.ItemAt(i);
PlaybackListener* listener = (PlaybackListener*)fListeners.ItemAt(i);
PlaybackListener* listener = (PlaybackListener*)fListeners.ItemAt(i);
PlaybackListener* listener = (PlaybackListener*)fListeners.ItemAt(i);
void AddListener(PlaybackListener* listener);
void RemoveListener(PlaybackListener* listener);
class PlaybackListener;