PlayPauseButton
PlayPauseButton::MinSize()
PlayPauseButton::MaxSize()
PlayPauseButton::SetPlaying()
PlayPauseButton::SetPaused()
PlayPauseButton::SetStopped()
PlayPauseButton::SetSymbols(BShape* playSymbolShape, BShape* pauseSymbolShape)
PlayPauseButton::PlayPauseButton(const char* name,
PlayPauseButton::_SetPlaybackState(uint32 state)
PlayPauseButton::~PlayPauseButton()
PlayPauseButton::Draw(BRect updateRect)
class PlayPauseButton : public SymbolButton {
PlayPauseButton(const char* name,
virtual ~PlayPauseButton();
fPlayPause = new PlayPauseButton(B_EMPTY_STRING,
PlayPauseButton* fPlayPause;
class PlayPauseButton;
fPlayButton = new PlayPauseButton(playRect, B_TRANSLATE("Play"),
PlayPauseButton * fPlayButton;
PlayPauseButton::PlayPauseButton(BRect frame, const char *name,
fState(PlayPauseButton::kStopped),
PlayPauseButton::SetStopped()
PlayPauseButton::SetPlaying()
PlayPauseButton::SetPaused()
PlayPauseButton::ModeMask() const
PlayPauseButton::BitsForMask(uint32 mask) const
PlayPauseButton::StartPressing()
PlayPauseButton::MouseCancelPressing()
PlayPauseButton::DonePressing()
class PlayPauseButton : public TransportButton {
PlayPauseButton(BRect frame, const char *name,